Audio positioning and a new boss

Wow it’s been awhile.  I haven’t had any free time to work on Solaroids since last June.  With a big work commitment out of the way and a much needed holiday break, I had a chance to work on it for a few days.  The results are a new boss ship, some newly done sound effects, and positional audio complete with Doppler effects on the missiles.  XNA sure makes it easy to put this stuff together, and after this update I’m a lot more confident with the XACT audio software.

Here’s a couple of screen shots and a video showing off the new features.

Solaroids 2010-01-07 22-54-35-33

Mean enough?

Coming in for the kill

Coming in for the kill

Surprise!

Surprise!


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